FMFinley Murray

Concept Package · Original IP

A town that puts its witch trials on television, and the coven that has been living underneath it the whole time.

11 spaces · 2 levels ≈ 5 minutes UV underground 1987

The Concept

Westlake, 1987. The trials go out live on Channel 12 every night, and the town is certain it is doing the right thing. It is also completely wrong about who it has caught — the real coven has been under the graveyard since before the town, and it has watched the entire run.

Television exists in exactly two rooms — a pub where the trial plays on sets above the bar while nobody looks up, and the studio where the same two anchors are live, three metres away. After that there is no camera anywhere. The courtroom, the village hall with its dunking tank and gallows, the graveyard: the town does all of it without being filmed, which is considerably worse.

Then a grave has collapsed into something older, and the guest goes down — out of magnolia and parquet and into stone, root and standing water, where every surface burns with UV sigils. The reveal is the geography. Nobody tells the guest the coven is real. They walk into it.

Look & Feel

Two languages, three hundred years apart. Above: 1987 municipal — magnolia, wood veneer, parquet, sodium streetlight. Below: total UV — pink, acid green and cyan sigils blazing on wet stone.

Magnolia#CFC4AE
Sodium#E8A04A
Veneer#7A6A58
UV Pink#FF2D95
Acid Green#7CFF3F
Cyan#24E0FF

The Guest Journey

Room by room

  1. 01
    The Bar

    The trial is on the television. One drinker glances up. Nobody comments

    The Bar — concept art
  2. 02
    The Studio

    The same two anchors, live — and something about them is not quite right

    The Studio — concept art
  3. 03
    Holding Cages

    Welded mesh bolted to painted breeze block. Somebody has done the accused's makeup

    Holding Cages — concept art
  4. 04
    The Courtroom

    A reserved card on every empty seat. No cameras, no crew

    The Courtroom — concept art
  5. 05
    Dunking Stool & Gallows

    A village hall that hosts a coffee morning on Tuesdays

    Dunking Stool & Gallows — concept art
  6. 06
    The Graveyard

    One plot has given way into brickwork far older than the graveyard above it

    The Graveyard — concept art
  7. 07
    The Undercroft

    Iron cages on chains, and every surface alight under blacklight

    The Undercroft — concept art
  8. 08
    The Hex Lab

    Where the coven actually works. Wax, hair, bone, jars

    The Hex Lab — concept art
  9. 09
    The Drowned Church

    The old chapel, half-flooded. One ring of ripples, spreading

    The Drowned Church — concept art
  10. 10
    The Neon Coven

    The finale — and the people on the slab ran the trial

    The Neon Coven — concept art

Moments

The façade — the pub
The façade — the pub
The collapsed grave
The collapsed grave
The Undercroft
The Undercroft
One ring of ripples
One ring of ripples

The Cast

Anchor — Channel 12, played completely straight

Anchor — Channel 12, played completely straight

Anchor — nothing you could name is wrong

Anchor — nothing you could name is wrong

The Accused — innocent, in camera makeup

The Accused — innocent, in camera makeup

The Matron — authority through restraint

The Matron — authority through restraint

A witch — the trials hanged men too

A witch — the trials hanged men too

A witch — UV paint over sacking

A witch — UV paint over sacking

A minion — further gone

A minion — further gone

Design Notes

The uncanny brief

Channel 12 is played completely straight. The wrongness is in the performance: blinks slightly too slow and out of sync, smiles held after the sentence ends, an eyeline a fraction past the lens.

Where the money goes

The upper level is deliberately cheap — magnolia, carpet tile, strip light. Almost the whole build budget sits below the graveyard, exactly where the guest's attention is by then.

The witches

Women and men both — the real English trials hanged men too, and almost every witch attraction forgets it. Earth, sacking and hide, with sigils that only exist under blacklight.

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Concept imagery generated with AI from the author's written design direction. Story, world, route, cast and design are original work.